posted on Mon, 26 Sep 2011
To celebrate the first month on the App Store we decided to make Blowing Pixels Planet Defender free for the whole day!
After today, the game will be half price ($0.99) until next Monday, so if you missed this great deal you can still grab a great game for a very little price.
Furthermore, you'll we always be able to play the free lite Flash version on the official game website, so now you really have no excuses to play our game. ;-)
Finally, we're currently working on the 1.1 update, so if you have suggestions, requests, bug reports, etc... now it's the perfect time to contact us and let us know.
As usual, spreading the word and sharing this news on forums, blogs and social networks is really appreciated.
posted on Mon, 12 Sep 2011
Just two weeks after the release for iOS, we are now announcing the release of a Flash version of Blowing Pixels Planet Defender.
At the moment the game is only available on the official game website, but starting from tomorrow you'll be able to play it on all the main Flash games portals.
Even if the Flash version doesn't offer all the features you can find in the iOS game, you'll be able to play a whole campaign from start to finish and to submit your scores to online leaderboards, so it's a perfect way to try the game for free.
Finally, to celebrate this new release, we decided to reduce the price of the iOS version to $0.99 for the whole week, so if you haven't bought it yet, now it's the perfect time to grab it!
posted on Fri, 26 Aug 2011
We're glad to announce that our first iOS game: Blowing Pixels Planet Defender is now worldwide available on the App Store.
If you want to know more about the game check the official website and watch the debut trailer we've just released on our Youtube channel.
We're very thankful with all the people who contributed to the release of this game, especially the 6 beta testers which followed the game during the whole beta period. They constantly gave us feedback and suggestions and now we can proudly claim that this game has been made not just to sell copies, but for the players and their fun.
Special thanks go to Charles Schultz, QA lead for this game and author of the book "Game Testing ALL IN ONE", and we highly suggest you to grab this book if you want to learn how to test games.
If you're a member of the press or if you run a blog/website about iOS games and you're interested in reviewing our game, please check the game press page for detailed info and media about the game and don't hesitate to contact us.
If you're a gamer you can still support us by buying the game and spreading the word amongst all your friends. It doesn't matter if you have few followers on Twitter or if you run a very small blog, we are a small indie developer and every little helps!
posted on Tue, 23 Jul 2011
We're glad to announce that our first iOS game: Blowing Pixels Planet Defender, will be available worldwide on the App Store from Friday 26 August 2011.
For more info about the game, check the official website
A debut trailer showing all the main features will be published on the release day, but if you want a quick preview of the game, watch the announce trailer which we have just published on our youtube channel.
If you're a member of the press or if you run a blog/website about iOS games and you're interested in reviewing our game, please don't hesitate to contact us.
posted on Mon, 25 Jul 2011
Do you have an iPhone (3GS or 4G) or an iPod touch (3G or 4G)?
Do you want to support indie games and indie game developers?
Do you want to see your name listed in a game's credits?
If your answers are three YES, then join us and help us making Blowing Pixels Planet Defender a great game!
All you need to do to get into the beta is contacting us via any of the many ways listed in the contact page of our website.
When you contact us, please let us know what type of device you have, what genres of game you usually play and any info about yourself that could help us understanding what type of gamer you are, links to your website/blog and social networks are very appreciated too.
Active testers will receive a free copy of the game and will be listed in the game credits as tester.
If you are dreaming a career in the game industry, this could be an useful experience to add to your CV, so don't miss it and contact us!
posted on Tue, 19 Jul 2011
We're proud to announce Blowing Pixels Planet Defender, our first game for iOS and to celebrate the announce we've created a teaser trailer that you can watch on the official website of the game: http://www.blowing-pixels.com.
The game is an arcade 2D shooter featuring stunning explosions, 2 game modes, a beautiful original soundtrack, integration with Game Center and much more.
Blowing Pixels Planet Defender will initially be available for iPhone (3GS & 4G) and iPod touch (3G & 4G), but it will eventually be ported to other devices and platforms in the following months.
At the time of writing, the game is at an advanced stage of development and we're planning to start the beta-testing in a week, so expect to see a call for testers pretty soon.
Please support us sharing the teaser trailer and don't forget to follow us via the RSS feeds or any social network listed on the side to stay up-to-date at any time with the latest updates about the game.
posted on Mon, 23 May 2011
We're launching a new contest and this time you can win a free banner on our Flash games portal AskFlashGames for 2 weeks!
If you want to sponsor your website, community, game, project, shop or anything you want for free, this is the right contest for you!
Entering this contest you can win a free ad box for 2 weeks on AskFlashGames.
The spot reserved for the contest is the 160x600 side banner in the game.php page of the website, you can check it on any page with a game on it (example page).
A good banner placed on that spot of our website can easily get hundreds of clicks in 2 weeks
Considering that about 90% of our traffic if from the USA, this prize is worth tens of $.
How to enter
For this contest, each person has the ability to earn up to 4 entries. The entry methods are as follows:
- Follow LowpolyStudios on Twitter and RT the message "#WinFreeAd #contest by @LowpolyStudios - ENTER NOW: http://bit.ly/jn5zy3"
- Follow LowpolyStudios on Facebook, share the page on your wall and post on our page "#WinFreeAd #contest"
- Follow AskFlashGames on Twitter and RT the message "#WinFreeAd #contest by @AskFlashGames - ENTER NOW: http://bit.ly/jn5zy3"
- Follow AskFlashGames on Facebook, share the page on your wall and post on our page "#WinFreeAd #contest"
So the more you follow us the more you have chances of winning!
If you are already following us, just RT or share/post the messages to enter the contest.
For more info and all the details check the full rules.
posted on Mon, 07 Mar 2011
On last Saturday Lowpoly Studios was at the Codemotion in Rome, an important event about modern technologies with more than 70 talks on different subjects from the IT world.
Our founder Davide Coppola opened the gamedev section of the event giving a talk about multi-platform game development using free and open source software and frameworks.
During the day we also took part to the Game Barcamp session with a 5 minutes pitch about our game The Undergrounder, but unfortunately we weren't able to show anything new for technical problems.
A video of the whole event should be available soon, so check our website in few days for updates.
posted on Thu, 17 Feb 2011
As the name may suggest, it's a Space Invaders clone based on famous internet memes.
You control Pedo Bear and you have to defeat other meme characters to get the highest scores. The gameplay reflects the classic arcade game, so you face infinite waves of enemies getting faster and more aggressive as the game goes on.
We made this game also to promote our Flash games portal AskFlashGames, so it will be available for distribution on Mochimedia and FlashGameDistributon starting from next week.
If you want to support us, play the game, have fun and spread the word! :-)
posted on Mon, 03 Jan 2011
We are proud to announce our new project: AskFlashGames.com - a website collecting quality flash games carefully selected by us.
At the moment AskFlashGames features 180 games grouped in 11 categories, but we'll keep adding new games every day so this number is going to grow rapidly.
Finally, if you are a game developer and you want to submit your flash games to AskFlashGames, you can use this submission form.
We decided to start AskFlashGames to fund our game development, even if this is probably an unusual way in the indie scene. Nevertheless we hope people will appreciate our effort to remain independent without asking for donations, but still offering a product related to what we do and love: games.
If you really want to help us and support our game development, please spread the word about AskFlashGames.com and check the website every day for new games.
posted on Thu, 02 Dec 2010
Exactly one month after the release of our first flash game, it's time to announce a new one: Network Defender.
Network Defender mixes puzzle and action genres in a fast paced gameplay that will test your skills level by level.
In this game you are a system administrator and your job is to protect networks from malicious files like viruses, trojans and worms.
Scan all the incoming files and destroy the bad ones, fix the infected devices and make everything works fine.
So stop reading this news, hold your mouse and play the game, 30 undefended networks are waiting for your help!
posted on Tue, 02 Nov 2010
We are proud to announce the release of our first Flash game: Round And Rolling.
For us Round and Rolling is not just a simple, but addicting browser game, Round And Rolling is the beginning of a development experiment.
Starting from today we're going to publish a new browser game every month (or 2), then if a game will get good feedbacks and will gain gamers attention we're going to make an improved sequel. If the sequel will do well too, we'll probably make a mobile or even a desktop version of it.
You can consider this experiment like a new type of development cycle, where gamers can play early versions of a game and decide if it will become real finished game or not.
Hopefully this should be a win-win situation for you (gamers) and us (developer). :-)
posted on Thu, 21 Oct 2010
The game is still under heavy development and still unfinished, nevertheless we really hope the judges will appreciate the ideas behind it and the innovative gameplay.
We're also confident that entering the contest will help us to speed up the development in order to try to give the judges more and better contents as soon as possible.
If you want to support us, and you're not already doing it, just sign for the closed beta and spread the word about the game.
posted on Thu, 23 Sep 2010
Starting from today we are accepting beta testers for the Mac Os X version of our game The Undergrounder.
Everything works like already explained in the two previous news, so if you want to help us testing the game on Os X just follow these steps:
2. wait for an invite
3. register to our forum and download the latest build
First invites will be emailed next week to selected testers, all the other registered users will receive an invite during the the following rounds.
posted on Tue, 07 Sep 2010
After several months of development, Lowpoly Studios is glad to open the testing of The Undergrounder to gamers.
The testing will be accessible on invitation only and will follow a formula similar to the one used for Google Gmail and other Google products.
We're going to select a first group of testers that will receive the first invites, then, after a few weeks, all the active testers will receive new invites to share with friends and other people interested in joining the testing.
As most of the interaction between the team and the testers will happen on our forum, we're going to create a forum account for every selected tester. In order to complete the process, selected testers will need to confirm the forum registration by clicking on the confirmation link that will be emailed by the forum.
So why help us with testing?
Most active testers will receive discounts on the game and will be listed in the game credits as a tester.
If you are dreaming a career in the game industry, this could be an useful experience to add to your CV.
Unfortunately this first stage of testing is for Linux and Windows only, but Mac testing will start before the end of the month so if you're a Mac gamer keep following us to get notified of new updates.
Are you really interested in testing The Undergrounder and helping us to make an awesome game? Then fill the registration form and wait next week when we'll contact all the selected testers!
posted on Tue, 03 Aug 2010
There are two big announcements about our first game, The Undergrounder:
First, an official game website is online. It's still under development and not all the sections are finished yet, but you can start bookmarking it and come back for more updates soon.
Second, we've released the debut trailer of the game, featuring a great track composed by Daniel Pharos from Knights of Soundtrack. The video is also available on youtube and vimeo, so don't forget to subscribe to our channels to get notified as soon as new videos are online.
Any feedback or comment is really appreciated, so please don't hesitate to contact us.
posted on Mon, 29 Mar 2010
In the last month we decided to focus our development on The Undergrounder. As a result there are now two exciting announcements!
The first one is that the game will have a Mac OS X version joining the already planned Linux and Windows ones.
The second one is that Kim Roberts, a very talented artist, is joining our team for working on The Undergrounder. Everybody here is sure that she will boost the graphics of the game to a superb quality.
Unfortunately there's also bad news regarding the other game we were developing: Evolution War. For several reasons the development of this game has been canceled and we can't be sure it will be ever restarted.
On the bright side we are now working on two unannounced games, but as they are still in a early state of development, we can't say anything else for a while. Follow us via the RSS feeds or any social network listed on the side to know more.
posted on Mon, 26 Oct 2009
We know the first website was not "amazing", but it was just supposed to be a temporary one (made in 2 days) and due to our busy schedule the "temporary" period lasted for a couple of months, until today...
At last we have a new website and it comes with a lot of new stuff, changes and improvements:
- the Developers Blog is integrated in the website
- an About section perfectly fitting our style
- a Facebook fan page for all the Facebook users
- RSS feeds for the news and the dev blog
- the website is rendered in the proper way in IE7 and IE8 (but there's no support for IE6, because we endorse the IE 6 No More campaign)
And more things are coming soon, like dedicated pages for the games and much more.
For celebrating the new website and to connect more with the gaming community we decided to have a new contest where we are giving away 3 free copies of The Undergrounder.
You can enter the contest in 3 ways:
- follow us on Twitter, and retweet this message: "RT @LowpolyStudios new website is XXXXX #contest: follow, rate, RT and win a free copy of The Undergrounder" where XXXXX is your rating/comment on the new website
- become a fan on Facebook and leave a comment about the website in the fan page
- sign up to the forum and comment this news
You can just choose one or two of the 3 ways, but the more you show your love, the more chances you have to win!
The contest will last 3 days, from Monday 26 to Wednesday 28 at 23.59 GMT, we will announce the 3 randomly chosen winners on Friday 30.
Maybe you are wondering why the number 3 for everything... well, 3 is the perfect number ;-)
posted on Thu, 27 Aug 2009
The Undergrounder is a fast paced action/puzzle game based on the hard life of millions of workers that every day have to use the underground to commute to work.
The player plays the role of a worker that needs to travel around a city using the underground for his/her duties.
Even if this could seem a simple and boring activity, there are a lot of hazards making things hard and challenging every day: underground faults and congestions, strikes, work rivals... Everything makes regular duties become challenges against the passing time.
The game is currently under development for Windows and Linux and a first beta release is planned for the middle of November, so more it's going to be shown soon in the dev-blog and announced on Twitter.