The Undergrounder gets an official website and a debut trailer!

posted on Tue, 03 Aug 2010

The Undergrounder

There are two big announcements about our first game, The Undergrounder:


First, an official game website is online. It's still under development and not all the sections are finished yet, but you can start bookmarking it and come back for more updates soon.


Second, we've released the debut trailer of the game, featuring a great track composed by Daniel Pharos from Knights of Soundtrack. The video is also available on youtube and vimeo, so don't forget to subscribe to our channels to get notified as soon as new videos are online.


Any feedback or comment is really appreciated, so please don't hesitate to contact us.


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Good news for The Undergrounder

posted on Mon, 29 Mar 2010

The Undergrounder

In the last month we decided to focus our development on The Undergrounder. As a result there are now two exciting announcements!


The first one is that the game will have a Mac OS X version joining the already planned Linux and Windows ones.


The second one is that Kim Roberts, a very talented artist, is joining our team for working on The Undergrounder. Everybody here is sure that she will boost the graphics of the game to a superb quality.


Unfortunately there's also bad news regarding the other game we were developing: Evolution War. For several reasons the development of this game has been canceled and we can't be sure it will be ever restarted.

On the bright side we are now working on two unannounced games, but as they are still in a early state of development, we can't say anything else for a while. Follow us via the RSS feeds or any social network listed on the side to know more.


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A brand new website and a new contest!

posted on Mon, 26 Oct 2009

Lowpoly Studios

We know the first website was not "amazing", but it was just supposed to be a temporary one (made in 2 days) and due to our busy schedule the "temporary" period lasted for a couple of months, until today...


At last we have a new website and it comes with a lot of new stuff, changes and improvements:

- the Developers Blog is integrated in the website
- an About section perfectly fitting our style
- a Facebook fan page for all the Facebook users
- RSS feeds for the news and the dev blog
- the website is rendered in the proper way in IE7 and IE8 (but there's no support for IE6, because we endorse the IE 6 No More campaign)


And more things are coming soon, like dedicated pages for the games and much more.


For celebrating the new website and to connect more with the gaming community we decided to have a new contest where we are giving away 3 free copies of The Undergrounder.


You can enter the contest in 3 ways:

  1. follow us on Twitter, and retweet this message: "RT @LowpolyStudios new website is XXXXX #contest: follow, rate, RT and win a free copy of The Undergrounder" where XXXXX is your rating/comment on the new website
  2. become a fan on Facebook and leave a comment about the website in the fan page
  3. sign up to the forum and comment this news

You can just choose one or two of the 3 ways, but the more you show your love, the more chances you have to win!


The contest will last 3 days, from Monday 26 to Wednesday 28 at 23.59 GMT, we will announce the 3 randomly chosen winners on Friday 30.

Maybe you are wondering why the number 3 for everything... well, 3 is the perfect number ;-)


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Game announce: The Undergrounder

posted on Thu, 27 Aug 2009

The Undergrounder

The Undergrounder is a fast paced action/puzzle game based on the hard life of millions of workers that every day have to use the underground to commute to work.


The player plays the role of a worker that needs to travel around a city using the underground for his/her duties.
Even if this could seem a simple and boring activity, there are a lot of hazards making things hard and challenging every day: underground faults and congestions, strikes, work rivals... Everything makes regular duties become challenges against the passing time.


The game is currently under development for Windows and Linux and a first beta release is planned for the middle of November, so more it's going to be shown soon in the dev-blog and announced on Twitter.


For any game related discussion, users can use the dedicated folder in the forum or join our IRC chat to discuss in real-time with the developers.


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Game announce: Evolution War

posted on Wed, 1 Jul 2009

Evolution War

Evolution War is a turn based strategy game with strong RPG overtones.
The game is set in a virtual universe in which AI bots have evolved to become independent beings in cyberspace. The bots fight for dominance in their environment to conquer their own cyber arenas and struggle to survive.


You can create your own bots, make them grow and evolve by adding new components and by upgrading and enhancing existing traits allowing for deep customization in true RPG style. Once your bot is strong enough it is ready to take on the universe in a campaign to conquer every planet in cyberspace!


The main feature of Evolution War is the evolution of the AI bots controlled by the CPU. They are procedurally generated and constantly changing, improving and evolving to continuously provide a new and exciting challenge for players as the game progresses. The evolution of the bots will be controlled by genetic programming and other advanced AI techniques to provide a unique and individual gaming experience for each player.


Evolution War initially will be released for Linux and Windows. If interest is shown from other OS communities then other porting options may be taken into consideration.


For more news and updates follow the game updates on Twitter and sign up to the forum.


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